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UPak.DuskFallsGame

Extends
UPakSinglePlayer

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealShare.UnrealGameInfo
            |   
            +-- UnrealShare.SinglePlayer
               |   
               +-- UPak.UPakSinglePlayer
                  |   
                  +-- UPak.DuskFallsGame

Variables Summary
Inherited Variables from UnrealShare.SinglePlayer
bUseExactHSDetection, StartMap

Functions Summary
function AddDefaultInventory (pawn aPlayer ))
eventplayerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass ))
functionbool RestartPlayer (pawn aPlayer ))
Inherited Functions from UPak.UPakSinglePlayer
Killed, Login, ProcessServerTravel, SwitchFromUnrealPlayer
Inherited Functions from UnrealShare.SinglePlayer
DiscardInventory, Killed, PlayTeleportEffect, PostBeginPlay


Functions Detail

AddDefaultInventory Source code

function AddDefaultInventory ( pawn aPlayer ) )

Login Source code

event playerpawn Login ( string Portal, string Options, out string Error, class<playerpawn> SpawnClass ) )

RestartPlayer Source code

function bool RestartPlayer ( pawn aPlayer ) )


Defaultproperties

defaultproperties
{
				DefaultWeapon=None
}

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Creation time: zo 11-11-2012 21:14:09.444 - Created with UnCodeX