Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UDSDemo.CSMaleTwo

Extends
CSMale

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.PlayerPawn
         |   
         +-- UnrealShare.UnrealIPlayer
            |   
            +-- UDSDemo.CSPlayer
               |   
               +-- UDSDemo.CSHuman
                  |   
                  +-- UDSDemo.CSMale
                     |   
                     +-- UDSDemo.CSMaleTwo

Functions Summary
Inherited Functions from UDSDemo.CSMale
PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit
Inherited Functions from UDSDemo.CSHuman
PlayCrawling, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayRecoil, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayWaiting, PlayWalking, PlayWeaponSwitch, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking


Defaultproperties

defaultproperties
{
				LandGrunt=Sound'UnrealI.Male.MLand2'
				CarcassType=Class'UnrealI.MaleTwoCarcass'
				JumpSound=Sound'UnrealI.Male.MJump2'
				Skin=Texture'UnrealShare.Skins.Ash'
				Mesh=LodMesh'UnrealI.Male2'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:08.975 - Created with UnCodeX