UPak.CloakMatch
- Extends
- DeathMatchGame
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.GameInfo
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+-- UnrealShare.UnrealGameInfo
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+-- UnrealShare.DeathMatchGame
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+-- UPak.CloakMatch
Inherited Variables from UnrealShare.DeathMatchGame |
bAlreadyChanged, bChangeLevels, bDontRestart, bGameEnded, bHardCoreMode, bMegaSpeed, bMultiPlayerBots, BotConfig, BotConfigType, FragLimit, GlobalNameChange, InitialBots, NoNameChange, NumBots, RemainingBots, RemainingTime, TimeLimit, TimeMessage[16] |
Inherited Variables from UnrealShare.UnrealGameInfo |
bGenderMessages, BleededMessage, BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, ExplodeMessage, FallMessage, FemBleededMessage, FemBurnedMessage, FemCorrodedMessage, FemDeathMessages, FemDrownedMessage, FemExplodeMessage, FemFallMessage, FemHackedMessage, FemHeadLossMessages, FemMajorDeathMessages, FemSuicideMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], SuicideMessage |
Inherited Functions from UnrealShare.DeathMatchGame |
AcceptInventory, AddBot, CanSpectate, ChangeName, EndGame, FindPlayerStart, GetIntOption, GetRules, InitGame, IsRelevant, Killed, LogGameParameters, Login, Logout, PlayerJumpZScaling, PlaySpawnEffect, PostBeginPlay, ReduceDamage, RestartGame, SetGameSpeed, ShouldRespawn, Timer |
var int BotCount;
CloakMatch
function AdjustBotEnemy ( ) )
function AdjustHUDS ( ) )
function CloakNewPawn (
pawn newCloakedPawn ) )
function DestroyCloaks ( ) )
function PostBeginPlay ( ) )
Static function TerranWeaponSetup (
Actor Other ) )
defaultproperties
{
bTerranWeaponsOnly=True
SuicidePenalty=5
GameMenuType=Class'UPak.UPakGameOptionsMenu'
HUDType=Class'UPak.CloakMatchHUD'
GameName="CloakMatch"
}
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Creation time: zo 11-11-2012 21:14:08.787 - Created with
UnCodeX