defaultproperties
{
Particle_Main(0)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(1)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(2)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(3)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(4)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(5)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(6)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(7)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(8)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(9)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(10)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(11)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(12)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(13)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(14)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Main(15)=(ParticleLifeTime=2.000000,ParticleLifeTimeVariance=0.500000,ParticleSlowingDownFactor=1.000000)
Particle_Display(0)=(ParticleStyle=STY_Translucent)
Particle_Display(1)=(ParticleStyle=STY_Translucent)
Particle_Display(2)=(ParticleStyle=STY_Translucent)
Particle_Display(3)=(ParticleStyle=STY_Translucent)
Particle_Display(4)=(ParticleStyle=STY_Translucent)
Particle_Display(5)=(ParticleStyle=STY_Translucent)
Particle_Display(6)=(ParticleStyle=STY_Translucent)
Particle_Display(7)=(ParticleStyle=STY_Translucent)
Particle_Display(8)=(ParticleStyle=STY_Translucent)
Particle_Display(9)=(ParticleStyle=STY_Translucent)
Particle_Display(10)=(ParticleStyle=STY_Translucent)
Particle_Display(11)=(ParticleStyle=STY_Translucent)
Particle_Display(12)=(ParticleStyle=STY_Translucent)
Particle_Display(13)=(ParticleStyle=STY_Translucent)
Particle_Display(14)=(ParticleStyle=STY_Translucent)
Particle_Display(15)=(ParticleStyle=STY_Translucent)
Particle_Size(0)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(1)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(2)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(3)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(4)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(5)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(6)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(7)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(8)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(9)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(10)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(11)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(12)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(13)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(14)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Size(15)=(ParticleDrawScale=1.000000,ParticleDrawScaleVariance=2.000000,MinSize=0.000010,MaxSize=1.000000)
Particle_Sound(0)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(1)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(2)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(3)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(4)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(5)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(6)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(7)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(8)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(9)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(10)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(11)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(12)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(13)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(14)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Sound(15)=(ParticleSoundVolume=64.000000,ParticleSoundRadius=64.000000,ParticleSoundPitch=64.000000)
Particle_Fading(0)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(1)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(2)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(3)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(4)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(5)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(6)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(7)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(8)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(9)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(10)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(11)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(12)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(13)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(14)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Fading(15)=(InitailScaleGlow=0.200000,FadeOutTime=0.500000,FadeOutScaleFactor=0.200000,FadeInTime=0.500000,FadeInScaleFactor=0.220000)
Particle_Physics(0)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(1)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(2)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(3)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(4)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(5)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(6)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(7)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(8)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(9)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(10)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(11)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(12)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(13)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(14)=(ParticlePhysics=PHYS_Flying)
Particle_Physics(15)=(ParticlePhysics=PHYS_Flying)
Particle_Collision(0)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(1)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(2)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(3)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(4)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(5)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(6)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(7)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(8)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(9)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(10)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(11)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(12)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(13)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(14)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Collision(15)=(ParticleCollisonRadius=2.000000,ParticleCollisonHeight=2.000000)
Particle_Bounce(0)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(1)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(2)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(3)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(4)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(5)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(6)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(7)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(8)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(9)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(10)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(11)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(12)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(13)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(14)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Bounce(15)=(BounceRatio=0.800000,BounceModifier=15.000000,BounceNum=5)
Particle_Buoyance(0)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(1)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(2)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(3)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(4)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(5)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(6)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(7)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(8)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(9)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(10)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(11)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(12)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(13)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(14)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Buoyance(15)=(ParticleBuoyancy=15.000000,ParticleMass=10.000000)
Particle_Mesh(0)=(AnimationRate=1.000000)
Particle_Mesh(1)=(AnimationRate=1.000000)
Particle_Mesh(2)=(AnimationRate=1.000000)
Particle_Mesh(3)=(AnimationRate=1.000000)
Particle_Mesh(4)=(AnimationRate=1.000000)
Particle_Mesh(5)=(AnimationRate=1.000000)
Particle_Mesh(6)=(AnimationRate=1.000000)
Particle_Mesh(7)=(AnimationRate=1.000000)
Particle_Mesh(8)=(AnimationRate=1.000000)
Particle_Mesh(9)=(AnimationRate=1.000000)
Particle_Mesh(10)=(AnimationRate=1.000000)
Particle_Mesh(11)=(AnimationRate=1.000000)
Particle_Mesh(12)=(AnimationRate=1.000000)
Particle_Mesh(13)=(AnimationRate=1.000000)
Particle_Mesh(14)=(AnimationRate=1.000000)
Particle_Mesh(15)=(AnimationRate=1.000000)
Particle_RandomRotation(0)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(1)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(2)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(3)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(4)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(5)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(6)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(7)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(8)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(9)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(10)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(11)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(12)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(13)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(14)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
Particle_RandomRotation(15)=(bRandPitch=True,bRandYaw=True,bRandRoll=True,MaxRotation=(Pitch=65536,Yaw=65536,Roll=65536))
NewIntervall=0.400000
NewIntensity=1.000000
Intervall=0.400000
intensity=1.000000
bOn=True
VisibilityRadius=14000.000000
BeforeDieSleep=0.100000
WaitForParticles=True
WaitPause=0.300000
bHidden=True
bNoDelete=True
bStasis=True
RemoteRole=ROLE_SimulatedProxy
InitialState="NormalParticle"
bDirectional=True
Texture=Texture'UnrealShare.Icons.ParticleEmitter'
DrawScale=0.500000
}
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