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UnrealShare.UIExtendedEmitter

Extends
UIParticleEmitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIParticleSystem
         |   
         +-- UnrealShare.UIParticleEmitter
            |   
            +-- UnrealShare.UIExtendedEmitter

Constants Summary
Inherited Contants from UnrealShare.UIParticleEmitter
MAX_TEMPLATES

Variables Summary
UIExtendedEmitter
boolbIsOn
floatTriggerBlastDelay
Inherited Variables from UnrealShare.UIParticleEmitter
AdvancedSpawning[16], BCKSpray, BCKSprayVariance, BeforeDieSleep, bOn, bPerformanceMode, BurstMethod, ChosenTemplate, DPM, EffectArea, flag, GeneratorLife, Intensity, Intervall, LineOfSightCheck, my_time, NewIntensity, NewIntervall, NumTemplates, OneShot, ParteNum, ParticleProjForward, ParticlesLimit, Particle_Advanced[16], Particle_Animation[16], Particle_Bounce[16], Particle_Buoyance[16], Particle_Collision[16], Particle_Damage[16], Particle_Decal[16], Particle_Destination[16], Particle_Display[16], Particle_EffectArea[16], Particle_Fading[16], Particle_Global, Particle_InvertVelocity[16], Particle_LightColor[16], Particle_Lighting[16], Particle_Light[16], Particle_Main[16], Particle_Mesh[16], Particle_Misc[16], Particle_Physics[16], Particle_RandomRotation[16], Particle_Size[16], Particle_Sound[16], Particle_SpawnEffect[16], RndRot, RndRot2, RotatModif, RotatModifVar, SelectionMethod, SetWindRotator, trIntensity, trIntervall, VisibilityRadius, WaitForParticles, WaitPause, WindRotator

Enumerations Summary
Inherited Enumerations from UnrealShare.UIParticleEmitter
Burst, Select
Inherited Enumerations from UnrealShare.UIParticleSystem
EAccelType, EDest, EDestActor, EFType, ESizeType, ESizing, ESpawnStyle, ESType, ETAnim

Structures Summary
Inherited Structures from UnrealShare.UIParticleSystem
SAdvanced, SAdvSpwn, SAnimation, SBounce, SBuoyance, SCollision, SDamage, SDecal, SDest, SDisplay, SFading, SGlobal, SLight, SLightColor, SLighting, SMain, SMesh, SMisc, SPPhysics, SRot, SSize, SSound, SSpawnEffect, SSpawnPlace, SVelocity

Functions Summary
function BeginState ()))
TriggerControl
function BeginState ()))
TriggeredBlast
function BeginState ()))
TriggerToggle
function BeginState ()))
TriggerTurnsOff
function BeginState ()))
TriggerTurnsOn
function SetOn (bool btun))
function Trigger (actor Other, pawn EventInstigator ))
TriggerControl
function Trigger (actor Other, pawn EventInstigator ))
TriggeredBlast
function Trigger (actor Other, pawn EventInstigator ))
TriggerToggle
function Trigger (actor Other, pawn EventInstigator ))
TriggerTurnsOff
function Trigger (actor Other, pawn EventInstigator ))
TriggerTurnsOn
function UnTrigger (actor Other, pawn EventInstigator ))
TriggerControl
Inherited Functions from UnrealShare.UIParticleEmitter
BeginPlay, BeginState, CalcSurface, CalculateBox, CalculateBoxSurface, CalculateCylinder, CalculateDiscSurface, CalculateOnCylSurf, CalculateSphere, CalculateWithinCylinder, Destroyed, EmitterDestroy, InStateStuff, PartAlive, PickTemplate, PreBeginPlay, ReturnAccel, ReturnAnimTex, ReturnbForceFollow, ReturnbJerkyness, ReturnbLimitDecals, ReturnBornSound, ReturnBounceModifier, ReturnBounceNum, ReturnBounceRatio, ReturnbOverrideWaterEntryEffect, ReturnbOverrideWaterEntrySound, ReturnbSpawnEffectOnDestroy, ReturnbSpawnLandEffect, ReturnbTrailer, ReturnCanAccel, ReturnCanBounce, ReturnCanBouyance, ReturnCanFadeIn, ReturnCanFadeOut, ReturnCanInv, ReturnCanLoopInv, ReturnCycleSize, ReturnDecalClass, ReturnDecalSize, ReturnDecalTex, ReturnDestinationType, ReturnDestroyEffect, ReturnDestroyWhenColideWorld, ReturnDestroyWhenLand, ReturnDestroyWhenTouch, ReturnDestroyWhenTouchWater, ReturnDyingSound, ReturnEndlessBounce, ReturnFaceObject, ReturnFadeIn, ReturnFadeInFactor, ReturnFadeOut, ReturnFadeOutFactor, ReturnFlockPawnTakeDamage, ReturnGrow, ReturnGrowth, ReturnHittingSound, ReturnInvDelay, ReturnInvX, ReturnInvY, ReturnInvZ, ReturnLandEffect, ReturnLandingSound, ReturnLookTarget, ReturnMaxSize, ReturnMinSize, ReturnMomentumTransfer, ReturnMoveSmooth, ReturnOtherActorTakeDamage, ReturnParticleDamage, ReturnParticleDamageType, ReturnParticleGivesDamage, ReturnParticlesBounce_Max, ReturnParticlesBounce_Min, ReturnParticlesJerkyness, ReturnParticleSoundbNoOverride, ReturnParticleSoundPitch, ReturnParticleSoundRadius, ReturnParticleSoundSlot, ReturnParticleSoundVolume, ReturnParticleSpawnDecal, ReturnPlayerTakeDamage, ReturnScriptedPawnTakeDamage, ReturnShrink, ReturnSizing, ReturnSlowDown, ReturnSoundWhenHitWater, ReturnSplashWhenHitWater, ReturnSpriteAnim, ReturnSt, ReturnStAnimTex, ReturnStickToPawn, ReturnStickToWall, ReturnStopWhenTouchPawn, ReturnStopWhenTouchWall, ReturnStTexNum, ReturnTarget, ReturnTerminalAccel, ReturnTexNum, ReturnTouchingSound, ReturnWaterEntryActor, ReturnWaterEntrySound, SetWind, SpawnParticle, StopParticles, Timer
Inherited Functions from UnrealShare.UIParticleSystem
Jiiter, RandFloat, RotateVector

States Summary
Startup Source code
simulated state Startup
TriggerControl Source code
simulated state TriggerControl
BeginState, Trigger, UnTrigger
TriggeredBlast Source code
simulated state TriggeredBlast
BeginState, Trigger
TriggerToggle Source code
simulated state TriggerToggle
BeginState, Trigger
TriggerTurnsOff Source code
simulated state TriggerTurnsOff
BeginState, Trigger
TriggerTurnsOn Source code
simulated state TriggerTurnsOn
BeginState, Trigger


Variables Detail

UIExtendedEmitter

bIsOn Source code

var(UIExtendedEmitter) bool bIsOn;

TriggerBlastDelay Source code

var(UIExtendedEmitter) float TriggerBlastDelay;


Functions Detail

BeginState TriggerControl Source code

simulated function BeginState ( ) )

BeginState TriggeredBlast Source code

simulated function BeginState ( ) )

BeginState TriggerToggle Source code

simulated function BeginState ( ) )

BeginState TriggerTurnsOff Source code

simulated function BeginState ( ) )

BeginState TriggerTurnsOn Source code

simulated function BeginState ( ) )

SetOn Source code

function SetOn ( bool btun) )

Trigger TriggerControl Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Trigger TriggeredBlast Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Trigger TriggerToggle Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Trigger TriggerTurnsOff Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Trigger TriggerTurnsOn Source code

function Trigger ( actor Other, pawn EventInstigator ) )

UnTrigger TriggerControl Source code

function UnTrigger ( actor Other, pawn EventInstigator ) )


Defaultproperties

defaultproperties
{
				TriggerBlastDelay=0.500000
}

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Creation time: zo 11-11-2012 21:14:14.053 - Created with UnCodeX