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UnrealShare.UIFan2_Vortex

Extends
UIProjectorSample

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIProjector
         |   
         +-- UnrealShare.UIProjectorSample
            |   
            +-- UnrealShare.UIFan2_Vortex

Variables Summary
Inherited Variables from UnrealShare.UIProjector
ActiveTime, bApplyHitNormal, bAttached, bDistanceSizing, bLogWarnings, bNoRotation, bOn, bProjectorEnabled, bRandom, bRandomScale, bReplaceOldRotation, bStaticProjector, bTraceActor, bUpdatePitch, bUpdateRoll, bUpdateYaw, InActiveTime, MaxSize, MinSize, ProjectableSurfaces, ProjectionDistance, ProjectionOffset, ProjectorDecal, ProjectorRefreshTime, ProjectorRenderStyle, ProjectorRotationModifier, ProjectorScale, ProjectorScaleModifier, ProjectorTexture, RandomModifier, RandomScaleMax, RandomScaleMin, SizeType, TracedActor, TraceRotation

Enumerations Summary
Inherited Enumerations from UnrealShare.UIProjector
ESizeType

Functions Summary
Inherited Functions from UnrealShare.UIProjector
BeginPlay, GetSizeType, OnCall, OnEnd, OnRecall, OnStart, Timer


Defaultproperties

defaultproperties
{
				ProjectorRefreshTime=0.020000
				bNoRotation=True
				TraceRotation=True
				bUpdateYaw=True
				bDynamicLight=True
				Physics=PHYS_Rotating
				bFixedRotationDir=True
				RotationRate=(Yaw=9000)
				DesiredRotation=(Yaw=1)
}

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Creation time: zo 11-11-2012 21:14:14.053 - Created with UnCodeX