Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- UnrealShare.UIFX | +-- UnrealShare.UIParticleSystem | +-- UnrealShare.UIParticlePath
Variables Summary | |
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UIParticlePath | |
UIParticlePath | NextPoint |
Enumerations Summary |
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Inherited Enumerations from UnrealShare.UIParticleSystem |
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EAccelType, EDest, EDestActor, EFType, ESizeType, ESizing, ESpawnStyle, ESType, ETAnim |
Structures Summary |
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Inherited Structures from UnrealShare.UIParticleSystem |
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SAdvanced, SAdvSpwn, SAnimation, SBounce, SBuoyance, SCollision, SDamage, SDecal, SDest, SDisplay, SFading, SGlobal, SLight, SLightColor, SLighting, SMain, SMesh, SMisc, SPPhysics, SRot, SSize, SSound, SSpawnEffect, SSpawnPlace, SVelocity |
Functions Summary | ||
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Touch (Actor Other)) |
Inherited Functions from UnrealShare.UIParticleSystem |
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Jiiter, RandFloat, RotateVector |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bHidden=True Texture=Texture'UnrealShare.Icons.ParticlePath' bCollideActors=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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