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UDSDemo.CSSinglePlayer

Extends
UnrealGameInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealShare.UnrealGameInfo
            |   
            +-- UDSDemo.CSSinglePlayer

Direct Known Subclasses:

CSMovie

Constants Summary
Inherited Contants from Engine.GameInfo
ColorCodeNumber

Variables Summary
Inherited Variables from UnrealShare.UnrealGameInfo
bGenderMessages, BleededMessage, BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, ExplodeMessage, FallMessage, FemBleededMessage, FemBurnedMessage, FemCorrodedMessage, FemDeathMessages, FemDrownedMessage, FemExplodeMessage, FemFallMessage, FemHackedMessage, FemHeadLossMessages, FemMajorDeathMessages, FemSuicideMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], SuicideMessage
Inherited Variables from Engine.GameInfo
AccessManager, AccessManagerClass, AdminPassword, AutoAim, bAllHealthStopsBleeding, bAlwaysEnhancedSightCheck, BaseMutator, bBandagesStopBleeding, bBleedingDamageEnabled, bBleedingEnabled, bCanChangeSkin, bCastProjectorShadows, bCastShadow, bClassicDeathmessages, bCoopWeaponMode, bDeathMatch, bDecoShadows, BeaconName, bGameEnded, bHandleDownloadMessaging, bHumansOnly, bIsSavedGame, BleedingDamageMax, BleedingDamageMin, bLocalLog, bLocalLogQuery, bLogDownloadsToClient, bLoggingGame, bLogNewPlayerAliases, bLowGore, bMessageAdminsAliases, bMuteSpectators, bNoCheating, bNoMonsters, bNoWalkInAir, BotMenuType, bOverTime, bPauseable, bProjectorDecals, bRestartLevel, bShowRecoilAnimations, bTeamGame, bUseRealtimeShadow, bVeryLowGore, bWorldLog, CurrentID, DefaultPlayerClass, DefaultPlayerName, DefaultPlayerState, DefaultWeapon, Difficulty, EnteredMessage, FailedPlaceMessage, FailedSpawnMessage, FailedTeamMessage, FemaleGender, GameMenuType, GameName, GameOptionsMenuType, GamePassword, GameReplicationInfo, GameReplicationInfoClass, GameRules, GameSpeed, GameUMenuType, HUDType, ItemGoals, KillGoals, LastLoginPlayerNames, LastPreloginIdent, LastPreloginIdentity, LastPreloginIP, LeftMessage, LocalBatcherParams, LocalBatcherURL, LocalLog, LocalLogFileName, LocalStatsURL, MaleGender, MapListType, MapPrefix, MaxedOutMessage, MaxPlayers, MaxSpectators, MultiplayerUMenuType, MutatorClass, NameChangedMessage, NeedPassword, NumPlayers, NumSpectators, RulesMenuType, ScoreBoardType, SecretGoals, SentText, ServerLogName, SettingsMenuType, SpecialDamageString, StartTime, SwitchLevelMessage, WaterZoneType, WorldBatcherParams, WorldBatcherURL, WorldLog, WorldLogFileName, WorldStatsURL, WrongPassword

Functions Summary
eventplayerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass ))
Inherited Functions from UnrealShare.UnrealGameInfo
CreatureKillMessage, KillMessage, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn
Inherited Functions from Engine.GameInfo
AcceptInventory, AddBot, AddDefaultInventory, AllowsBroadcast, CanSpectate, ChangeName, ChangeTeam, CreatureKillMessage, DetailChange, DiscardInventory, EndGame, FindPlayerStart, GameEnding, GetAccessManager, GetBeaconText, GetIntOption, GetKeyValue, GetNetworkNumber, GetPlayerTravelID, GetReadableFileSize, GetRules, GetServerPort, GrabOption, HasOption, InitGame, InitGameReplicationInfo, IsRelevant, Killed, KillMessage, LoadTravelInventory, LogGameParameters, Login, Logout, MakeColorCode, ModifyTravelList, ParseKillMessage, ParseOption, PickupQuery, PlayerJumpZScaling, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PostLogin, PreBeginPlay, PreLogin, ProcessServerTravel, ReduceDamage, ResetGame, RestartGame, RestartPlayer, ScoreEvent, ScoreKill, SendPlayer, SetEndCams, SetGameSpeed, SetPause, ShouldRespawn, SpawnTravelActor, StartPlayer, StripColorCodes, Timer, UAllowDownload, UGetConnections, ULogPlayer


Functions Detail

Login Source code

event playerpawn Login ( string Portal, string Options, out string Error, class<playerpawn> SpawnClass ) )


Defaultproperties

defaultproperties
{
				DefaultPlayerClass=Class'UDSDemo.CSMaleTwo'
				DefaultWeapon=None
				HUDType=Class'UDSDemo.CS_Hud'
}

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Creation time: zo 11-11-2012 21:14:09.006 - Created with UnCodeX