Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.RainDropSplash

Extends
UISpawnableAdvancedCombiner

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIParticleSystem
         |   
         +-- UnrealShare.UIAdvancedCombiner
            |   
            +-- UnrealShare.UISpawnableAdvancedCombiner
               |   
               +-- UnrealShare.RainDropSplash

Variables Summary
Inherited Variables from UnrealShare.UIAdvancedCombiner
AttachTo, bDestroy, bDestroyUnderWater, bNoticeEmitter, bOn, DefaultRotation, EmitterConfig[50], NumEmitters, PEmitter[50], Probability[50], TickTime

Enumerations Summary
Inherited Enumerations from UnrealShare.UIAdvancedCombiner
ERotationType

Structures Summary
Inherited Structures from UnrealShare.UIAdvancedCombiner
SMultiS, SProb

Functions Summary
Inherited Functions from UnrealShare.UIAdvancedCombiner
BeginPlay, BeginRotate, BeginState, CalcNewVector, CalculateRelativeLocation, Destroyed, EndRotate, RotateEmitter, Trigger, UnTrigger, ZoneChange


Defaultproperties

defaultproperties
{
				Probability(0)=(bUseProbability=True,SpawnProbability=0.750000)
				Probability(1)=(bUseProbability=True,SpawnProbability=0.750000)
				EmitterConfig(0)=(ParticleEmitter=Class'UnrealShare.RainDropRing')
				EmitterConfig(1)=(ParticleEmitter=Class'UnrealShare.RainDropSparks',EmitterOffset=(Z=4.000000),RoataionType=ROT_Custom)
				NumEmitters=2
				bDestroy=True
				InitialState="NoRotation"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:11.990 - Created with UnCodeX