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UnrealShare.UISpawnableAdvancedCombiner

Extends
UIAdvancedCombiner

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIParticleSystem
         |   
         +-- UnrealShare.UIAdvancedCombiner
            |   
            +-- UnrealShare.UISpawnableAdvancedCombiner

Direct Known Subclasses:

RainDropSplash

Variables Summary
Inherited Variables from UnrealShare.UIAdvancedCombiner
AttachTo, bDestroy, bDestroyUnderWater, bNoticeEmitter, bOn, DefaultRotation, EmitterConfig[50], NumEmitters, PEmitter[50], Probability[50], TickTime

Enumerations Summary
Inherited Enumerations from UnrealShare.UIAdvancedCombiner
ERotationType
Inherited Enumerations from UnrealShare.UIParticleSystem
EAccelType, EDest, EDestActor, EFType, ESizeType, ESizing, ESpawnStyle, ESType, ETAnim

Structures Summary
Inherited Structures from UnrealShare.UIAdvancedCombiner
SMultiS, SProb
Inherited Structures from UnrealShare.UIParticleSystem
SAdvanced, SAdvSpwn, SAnimation, SBounce, SBuoyance, SCollision, SDamage, SDecal, SDest, SDisplay, SFading, SGlobal, SLight, SLightColor, SLighting, SMain, SMesh, SMisc, SPPhysics, SRot, SSize, SSound, SSpawnEffect, SSpawnPlace, SVelocity

Functions Summary
Inherited Functions from UnrealShare.UIAdvancedCombiner
BeginPlay, BeginRotate, BeginState, CalcNewVector, CalculateRelativeLocation, Destroyed, EndRotate, RotateEmitter, Trigger, UnTrigger, ZoneChange
Inherited Functions from UnrealShare.UIParticleSystem
Jiiter, RandFloat, RotateVector


Defaultproperties

defaultproperties
{
				bNoDelete=False
}

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Creation time: zo 11-11-2012 21:14:14.240 - Created with UnCodeX