- Extends
- UIBaseBeam
Core.Object
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+-- Engine.Actor
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+-- UnrealShare.UIFX
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+-- UnrealShare.UIBeam
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+-- UnrealShare.UIBeamIncludes
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+-- UnrealShare.UIBaseBeam
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+-- UnrealShare.UIStartBeam
Inherited Variables from UnrealShare.UIBaseBeam |
BackupHit, bCreateRoot, bIsChild, bLocationEnd, bUpdated, ChildBeam, ChildBeamTarget, ChildRoot, CurrentTarget, DamagedActor, MyEmitter, Position, SecondBeamTarget, WallEffect |
simulated function BeginState ( ) )
ContinueUpdate ContinousUpdates Source code
simulated function ContinueUpdate ( ) )
simulated function EndState ( ) )
simulated function Spawned ( ) )
defaultproperties
{
RemoteRole=ROLE_SimulatedProxy
}
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Creation time: zo 11-11-2012 21:14:14.256 - Created with
UnCodeX