| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.PlayerPawn
|
+-- UnrealShare.UnrealIPlayer
|
+-- UDSDemo.CSPlayer
|
+-- UDSDemo.CSHuman
|
+-- UDSDemo.CSFemale
CSFemaleOne, CSFemaleTwo
| Variables Summary |
|---|
| Inherited Variables from UDSDemo.CSPlayer |
|---|
| AdjVelocity, bCamDebug, bCanEsc, bCSCameraMode, bCSInDebug, bIsActing, CSAbortSpeed, CSCamera, CSDebug1, CSDebug2, CSDebug3, CSDebug4, CSDebug5, CSDebug6, CSDebugCnt, CSLastAction, CSMoveTarget, CSShotList, oldhudMode |
| Functions Summary |
|---|
| Inherited Functions from UDSDemo.CSHuman |
|---|
| PlayCrawling, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayRecoil, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayWaiting, PlayWalking, PlayWeaponSwitch, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking |
| Inherited Functions from UDSDemo.CSPlayer |
|---|
| AdjustPlayer, AltFire, AnimEnd, BeginState, CamAdj, CamMove, ClientPlaySound, CS_AddDebug, DebugCS, EndState, FeignDeath, Fire, Freeze, GotoCamera, Landed, ListCameras, PlayerCalcView, PlayerMove, PlayerTick, POVFirstPerson, POVGotoLocation, POVThirdPerson, ProcessMove, ResetScriptedMove, ResetView, ScriptedMove, ShowMenu, ZoneChange |
| Defaultproperties |
|---|
defaultproperties
{
drown=Sound'UnrealShare.Female.mdrown2fem'
breathagain=Sound'UnrealShare.Female.hgasp3fem'
HitSound3=Sound'UnrealShare.Female.linjur3fem'
HitSound4=Sound'UnrealShare.Female.hinjur4fem'
Die2=Sound'UnrealShare.Female.death3cfem'
Die3=Sound'UnrealShare.Female.death2afem'
Die4=Sound'UnrealShare.Female.death4cfem'
GaspSound=Sound'UnrealShare.Female.lgasp1fem'
UWHit1=Sound'UnrealShare.Female.FUWHit1'
UWHit2=Sound'UnrealShare.Male.MUWHit2'
LandGrunt=Sound'UnrealShare.Female.lland1fem'
CarcassType=Class'UnrealShare.FemaleBody'
JumpSound=Sound'UnrealShare.Female.jump1fem'
HitSound1=Sound'UnrealShare.Female.linjur1fem'
HitSound2=Sound'UnrealShare.Female.linjur2fem'
Die=Sound'UnrealShare.Female.death1dfem'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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