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UPak.DuskFallsGame

Extends
UPakSinglePlayer

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealShare.UnrealGameInfo
            |   
            +-- UnrealShare.SinglePlayer
               |   
               +-- UPak.UPakSinglePlayer
                  |   
                  +-- UPak.DuskFallsGame

Variables Summary
Inherited Variables from UnrealShare.SinglePlayer
StartMap

Functions Summary
function AddDefaultInventory (pawn aPlayer)
eventplayerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass)
functionbool RestartPlayer (pawn aPlayer)
Inherited Functions from UPak.UPakSinglePlayer
AddDefaultInventory, Killed, Login, ProcessServerTravel, RestartPlayer, SwitchFromUnrealPlayer
Inherited Functions from UnrealShare.SinglePlayer
DiscardInventory, Killed, PlayTeleportEffect, PostBeginPlay


Functions Detail

AddDefaultInventory Source code

function AddDefaultInventory ( pawn aPlayer )

Login Source code

event playerpawn Login ( string Portal, string Options, out string Error, class<playerpawn> SpawnClass )

RestartPlayer Source code

function bool RestartPlayer ( pawn aPlayer )


Defaultproperties

defaultproperties
{
     DefaultWeapon=None
}

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Creation time: za 22-4-2006 13:29:17.015 - Created with UnCodeX