| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.SpriteBallExplosion
|
+-- UPak.UPakExplosion1
| Variables Summary | |
|---|---|
| float | Count |
| float | ShockSize |
| Inherited Variables from UnrealShare.SpriteBallExplosion |
|---|
| ExpCount |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Functions Summary | ||
|---|---|---|
![]() | Tick (float DeltaTime )) | |
| Inherited Functions from UnrealShare.SpriteBallExplosion |
|---|
| MakeSound, PostBeginPlay, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
Tick Source code| Defaultproperties |
|---|
defaultproperties
{
SpriteAnim(0)=Texture'UPak.e7_a00'
SpriteAnim(1)=Texture'UPak.e7_a01'
SpriteAnim(2)=Texture'UPak.e7_a02'
SpriteAnim(3)=Texture'UPak.e7_a03'
SpriteAnim(4)=Texture'UPak.e7_a04'
SpriteAnim(5)=Texture'UPak.e7_a05'
SpriteAnim(6)=Texture'UPak.e7_a06'
SpriteAnim(7)=Texture'UPak.e7_a07'
NumFrames=16
EffectSound1=None
LifeSpan=1.150000
DrawScale=1.000000
AmbientGlow=255
bMeshCurvy=True
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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