Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- UnrealShare.AnimSpriteEffect | +-- UnrealShare.SpriteBallExplosion | +-- UPak.UPakExplosion1
Variables Summary | |
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float | Count |
float | ShockSize |
Inherited Variables from UnrealShare.SpriteBallExplosion |
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ExpCount |
Inherited Variables from UnrealShare.AnimSpriteEffect |
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AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
Functions Summary | ||
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Tick (float DeltaTime )) |
Inherited Functions from UnrealShare.SpriteBallExplosion |
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MakeSound, PostBeginPlay, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { SpriteAnim(0)=Texture'UPak.e7_a00' SpriteAnim(1)=Texture'UPak.e7_a01' SpriteAnim(2)=Texture'UPak.e7_a02' SpriteAnim(3)=Texture'UPak.e7_a03' SpriteAnim(4)=Texture'UPak.e7_a04' SpriteAnim(5)=Texture'UPak.e7_a05' SpriteAnim(6)=Texture'UPak.e7_a06' SpriteAnim(7)=Texture'UPak.e7_a07' NumFrames=16 EffectSound1=None LifeSpan=1.150000 DrawScale=1.000000 AmbientGlow=255 bMeshCurvy=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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