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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameInfo
|
+-- UnrealShare.UnrealGameInfo
|
+-- UnrealShare.DeathMatchGame
|
+-- UPak.MarineMatch
| Variables Summary | |
|---|---|
| MarineMatch | |
| bool | bTerranWeaponsOnly |
| Class<SpaceMarine> | MarineTypes[4] |
| Inherited Variables from UnrealShare.DeathMatchGame |
|---|
| bAlreadyChanged, bChangeLevels, bDontRestart, bGameEnded, bHardCoreMode, bMegaSpeed, bMultiPlayerBots, BotConfig, BotConfigType, FragLimit, GlobalNameChange, InitialBots, NoNameChange, NumBots, RemainingBots, RemainingTime, TimeLimit, TimeMessage[16] |
| Functions Summary | ||
|---|---|---|
![]() | bool | AddBot ())) |
![]() | InitGameReplicationInfo ())) | |
![]() | PostBeginPlay ())) | |
| Inherited Functions from UnrealShare.DeathMatchGame |
|---|
| AcceptInventory, AddBot, CanSpectate, ChangeName, EndGame, FindPlayerStart, GetIntOption, GetRules, InitGame, IsRelevant, Killed, LogGameParameters, Login, Logout, PlayerJumpZScaling, PlaySpawnEffect, PostBeginPlay, ReduceDamage, RestartGame, SetGameSpeed, ShouldRespawn, Timer |
| Inherited Functions from UnrealShare.UnrealGameInfo |
|---|
| CreatureKillMessage, KillMessage, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddBot Source code
InitGameReplicationInfo Source code
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
MarineTypes(0)=Class'UPak.SpaceMarine'
MarineTypes(1)=Class'UPak.MarineDesert'
MarineTypes(2)=Class'UPak.MarineJungle'
MarineTypes(3)=Class'UPak.MarineArctic'
bTerranWeaponsOnly=True
GameName="MarineMatch"
}
|
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