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UnrealShare.UILightningSound

Extends
UIWeather_Lightning

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIWeather
         |   
         +-- UnrealShare.UIWeather_Lightning
            |   
            +-- UnrealShare.UILightningSound

Variables Summary
UILightningSound
boolbPlayRandomSound
boolLightningbNoOverride
byteLightningRadius
soundLightningSound
soundLightningSounds[16]
byteLightningVolume
intnumSounds

Functions Summary
function PlayThunder ()))


Variables Detail

UILightningSound

bPlayRandomSound Source code

var(UILightningSound) bool bPlayRandomSound;

LightningbNoOverride Source code

var(UILightningSound) bool LightningbNoOverride;

LightningRadius Source code

var(UILightningSound) byte LightningRadius;

LightningSound Source code

var(UILightningSound) sound LightningSound;

LightningSounds[16] Source code

var(UILightningSound) sound LightningSounds[16];

LightningVolume Source code

var(UILightningSound) byte LightningVolume;

numSounds Source code

var(UILightningSound) int numSounds;


Functions Detail

PlayThunder Source code

function PlayThunder ( ) )


Defaultproperties

defaultproperties
{
				LightningSound=Sound'UnrealShare.Rain.Thunder'
				LightningVolume=255
				LightningRadius=255
				Texture=Texture'UnrealShare.Icons.LightningS'
}

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Creation time: zo 11-11-2012 21:14:14.100 - Created with UnCodeX