Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.GreenBloodyDrip

Extends
RedBloodyDrip

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.DripGenerator
         |   
         +-- UnrealShare.Drip
            |   
            +-- UnrealShare.RedBloodyDrip
               |   
               +-- UnrealShare.GreenBloodyDrip

Variables Summary
Inherited Variables from UnrealShare.Drip
DripSound

Functions Summary
function HitWall (vector HitNormal, actor Wall))
FallingState
Inherited Functions from UnrealShare.RedBloodyDrip
HitWall, Landed, touch
Inherited Functions from UnrealShare.Drip
HitWall, Landed, touch

States Summary
FallingState Source code
auto state FallingState
HitWall


Functions Detail

HitWall FallingState Source code

simulated function HitWall ( vector HitNormal, actor Wall) )


Defaultproperties

defaultproperties
{
				Texture=Texture'UnrealShare.BloodDecal.GrnJmisc1'
				Skin=Texture'UnrealShare.BloodDecal.GrnJmisc1'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:10.209 - Created with UnCodeX