Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealShare.DripGenerator | +-- UnrealShare.Drip | +-- UnrealShare.RedBloodyDrip | +-- UnrealShare.GreenBloodyDrip
Variables Summary |
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Inherited Variables from UnrealShare.Drip |
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DripSound |
Functions Summary | ||
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HitWall (vector HitNormal, actor Wall)) FallingState |
Inherited Functions from UnrealShare.RedBloodyDrip |
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HitWall, Landed, touch |
Inherited Functions from UnrealShare.Drip |
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HitWall, Landed, touch |
States Summary |
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FallingState Source code |
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auto state FallingState |
HitWall |
Functions Detail |
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Defaultproperties |
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defaultproperties { Texture=Texture'UnrealShare.BloodDecal.GrnJmisc1' Skin=Texture'UnrealShare.BloodDecal.GrnJmisc1' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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