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UnrealShare.RedBloodyDrip

Extends
Drip

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.DripGenerator
         |   
         +-- UnrealShare.Drip
            |   
            +-- UnrealShare.RedBloodyDrip

Direct Known Subclasses:

GreenBloodyDrip

Variables Summary
Inherited Variables from UnrealShare.Drip
DripSound
Inherited Variables from UnrealShare.DripGenerator
DripPause, DripTexture, DripVariance

Functions Summary
function HitWall (vector HitNormal, actor Wall))
FallingState
function Landed (vector HitNormal ))
FallingState
function touch (actor Other))
FallingState
Inherited Functions from UnrealShare.Drip
HitWall, Landed, touch
Inherited Functions from UnrealShare.DripGenerator
Timer

States Summary
FallingState Source code
auto state FallingState
HitWall, Landed, touch


Functions Detail

HitWall FallingState Source code

simulated function HitWall ( vector HitNormal, actor Wall) )

Landed FallingState Source code

simulated function Landed ( vector HitNormal ) )

touch FallingState Source code

simulated singular function touch ( actor Other) )


Defaultproperties

defaultproperties
{
				RemoteRole=ROLE_SimulatedProxy
				Style=STY_Modulated
				DrawScale=0.500000
}

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Creation time: zo 11-11-2012 21:14:12.037 - Created with UnCodeX