Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealShare.DripGenerator | +-- UnrealShare.Drip | +-- UnrealShare.RedBloodyDrip
GreenBloodyDrip
Variables Summary |
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Inherited Variables from UnrealShare.Drip |
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DripSound |
Inherited Variables from UnrealShare.DripGenerator |
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DripPause, DripTexture, DripVariance |
Functions Summary | ||
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HitWall (vector HitNormal, actor Wall)) FallingState | ||
Landed (vector HitNormal )) FallingState | ||
touch (actor Other)) FallingState |
Inherited Functions from UnrealShare.Drip |
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HitWall, Landed, touch |
Inherited Functions from UnrealShare.DripGenerator |
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Timer |
States Summary |
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FallingState Source code |
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auto state FallingState |
HitWall, Landed, touch |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
RemoteRole=ROLE_SimulatedProxy
Style=STY_Modulated
DrawScale=0.500000
}
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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