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UnrealI.SkaarjSniper

Extends
SkaarjTrooper

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealShare.ScriptedPawn
         |   
         +-- UnrealShare.Skaarj
            |   
            +-- UnrealI.SkaarjTrooper
               |   
               +-- UnrealI.SkaarjSniper

Variables Summary
Inherited Variables from UnrealI.SkaarjTrooper
duckTime, myWeapon, WeaponType
Inherited Variables from UnrealShare.Skaarj
AttackSuccess, bButtonPusher, bFakeDeath, claw, ClawDamage, Die2, DuckingHeadOffset, Footstep, Footstep2, hairflip, hitsound3, hitsound4, lunge, LungeDamage, phrase, phrasesyllable, slice, spin, SpinDamage, syllable1, syllable2, syllable3, syllable4, syllable5, syllable6, voicePitch

Functions Summary
Inherited Functions from UnrealI.SkaarjTrooper
AnimEnd, BeginState, Bump, CanFireAtEnemy, ChangedWeapon, Died, EndState, KeepAttacking, PlayChallenge, PlayCock, PlayFiring, PlayLanded, PlayMovingAttack, PlayPatrolStop, PlayRangedAttack, PlayRunning, PlayTakeHit, PlayThreatening, PlayVictoryDance, PreBeginPlay, SetHome, Shield, TakeDamage, TossWeapon, TryToDuck, WarnTarget
Inherited Functions from UnrealShare.Skaarj
AttitudeToCreature, BeginState, Bump, ClawDamageTarget, EndState, IsHeadshot, Landed, LungeDamageTarget, PlayAcquisitionSound, PlayBigDeath, PlayCock, PlayDive, PlayFearSound, PlayGutDeath, PlayHeadDeath, PlayInAir, PlayLanded, PlayLeftDeath, PlayMeleeAttack, PlayOutOfWater, PlayRangedAttack, PlayRightDeath, PlayRoamingSound, PlaySwimming, PlayTakeHit, PlayTakeHitSound, PlayThreateningSound, PlayTurning, PlayWaiting, PlayWaitingAmbush, PlayWalking, PreBeginPlay, PreSetMovement, PushButtons, RunStep, SetMovementPhysics, Speak, SpeakOrderTo, SpeakTo, SpeechTimer, SpinDamageTarget, TweenToFalling, TweenToFighter, TweenToPatrolStop, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking, WalkStep, ZoneChange


Defaultproperties

defaultproperties
{
				WeaponType=Class'UnrealI.Rifle'
				Aggressiveness=0.300000
				Health=140
				CombatStyle=0.100000
				Skin=Texture'UnrealI.Skins.sktrooper2'
				Fatness=114
}

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Creation time: zo 11-11-2012 21:14:12.506 - Created with UnCodeX