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UnrealI.LoopMover

Extends
Mover

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Mover
         |   
         +-- UnrealI.LoopMover

Variables Summary
intNextKeyNum
Inherited Variables from Engine.Mover
BasePos, BaseRot, bDamageTriggered, bDelaying, bDirectionalPushOff, bDynamicLightMover, bOpening, bPlayerOnly, BrushRaytraceKey, bSlave, bTriggerOnceOnly, BumpEvent, BumpType, bUseGoodCollision, bUseTriggered, ClientUpdate, ClosedSound, ClosingSound, DamageThreshold, DelayTime, EncroachDamage, Follower, KeyNum, KeyPos[8], KeyRot[8], Leader, LNextKeyNum, MoveAmbientSound, MoverEncroachType, MoverGlideType, MoveTime, myMarker, NumKeys, numTriggerEvents, OldPos, OldPrePivot, OldRot, OpenedSound, OpeningSound, OtherTime, PlayerBumpEvent, PrevKeyNum, RealPosition, RealRotation, RecommendedTrigger, ReturnGroup, SavedPos, SavedRot, SavedTrigger, ServerUpdate, SimInterpolate, SimOldPos, SimOldRotPitch, SimOldRotRoll, SimOldRotYaw, StayOpenTime, TriggerActor, TriggerActor2, WaitingPawn, WorldRaytraceKey
Inherited Variables from Engine.Brush
bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, TempScale, UnusedLightMesh

Enumerations Summary
Inherited Enumerations from Engine.Mover
EBumpType, EMoverEncroachType, EMoverGlideType
Inherited Enumerations from Engine.Brush
ECsgOper

Functions Summary
function BeginPlay ()))
function BeginState ()))
LoopMove
function DoOpen ()))
function InterpolateEnd (actor Other))
LoopMove
function Trigger (actor Other, pawn EventInstigator ))
LoopMove
function UnTrigger (actor Other, pawn EventInstigator ))
LoopMove
Inherited Functions from Engine.Mover
Attach, BeginEvent, BeginPlay, BeginState, Bump, DoClose, DoOpen, EncroachingOn, EndEvent, FindTriggerActor, FinishedClosing, FinishedOpening, FinishNotify, GetTriggerActor, HandleDoor, HandleTriggerDoor, InterpolateEnd, InterpolateTo, MakeGroupReturn, MakeGroupStop, PostBeginPlay, Reset, SetKeyframe, SpecialHandling, TakeDamage, Timer, Trigger, UnTrigger

States Summary
LoopMove Source code
state LoopMove
BeginState, InterpolateEnd, Trigger, UnTrigger


Variables Detail

NextKeyNum Source code

var int NextKeyNum;


Functions Detail

BeginPlay Source code

function BeginPlay ( ) )

BeginState LoopMove Source code

function BeginState ( ) )

DoOpen Source code

function DoOpen ( ) )

InterpolateEnd LoopMove Source code

function InterpolateEnd ( actor Other) )

Trigger LoopMove Source code

function Trigger ( actor Other, pawn EventInstigator ) )

UnTrigger LoopMove Source code

function UnTrigger ( actor Other, pawn EventInstigator ) )


Defaultproperties

defaultproperties
{
}

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Creation time: zo 11-11-2012 21:14:10.787 - Created with UnCodeX