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Emitter.XSpriteEmitter

Extends
XEmitter
Modifiers
Native Abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Emitter.XParticleEmitter
      |   
      +-- Emitter.XEmitter
         |   
         +-- Emitter.XSpriteEmitter

Direct Known Subclasses:

NetSpriteEmitter, SpriteEmitter

Variables Summary
MeshSheetModel
EmRotation
RangeVectorInitialRot
ESprPartRotTypeParticleRotation
floatRotateByVelocityScale
RangeVectorRotationsPerSec
vectorRotNormal
Inherited Variables from Emitter.XEmitter
AutoResetTime, bAccelRelativeToRot, BACKUP_Disabled, bActorsBlockSight, bAutoDestroy, bAutoReset, bAutoVisibilityBox, bBoxVisibility, bCheckLineOfSight, bCOffsetRelativeToRot, bCylRangeBasedOnPos, bDestruction, bDisabled, bDisableRender, bDistanceCulling, bEffectsVelocity, bGradualSpawnCoords, bHasAliveParticles, bHasLossVel, bNoUpdateOnInvis, BoxLocation, BoxVelocity, bParticleCoronaEnabled, bRelativeToRotation, bRespawnParticles, bRevolutionEnabled, bRotationRequest, bSpawnInitParticles, bStasisEmitter, bUseMeshAnim, bUseRandomTex, bUseRelativeLocation, bVelRelativeToRotation, CacheRot, ColorScaleCount, CombinedParticleCount, CoronaColor, CoronaFadeTimeScale, CoronaMaxScale, CoronaOffset, CoronaScaling, CoronaTexture, CullDistance, CullDistanceFadeDist, DestroySound, DestructCombiners, DrawScaleCount, FadeInMaxAmount, FadeInTime, FadeOutTime, FinishedSpawningTrigger, ForcesList, ForcesTags[4], HittingActorKickVelScale, ImpactSound, LifeTimeCombiners, LifetimeRange, LODFactor, MaxCoronaDistance, MaxParticles, MinBounceVelocity, MinImpactVelForSnd, NextParticleTime, OldSpawnPosition, ParticleAcceleration, ParticleBounchyness, ParticleCollision, ParticleColor, ParticleColorScale[5], ParticleExtent, ParticleKillCClass, ParticleKillTag, ParticleLifeTimeCClass, ParticleLifeTimeSDelay, ParticleLifeTimeTag, ParticleSpawnCClass, ParticleSpawnTag, ParticlesPerSec, ParticleStyle, ParticleTexCount, ParticleTextures[16], ParticleWallHitCClass, ParticleWallHitTag, PartSpriteForwardZ, RendBoundingBox, ResetTimer, RevolutionOffset, RevolutionOffsetUnAxis, RevolutionsPerSec, RevolutionTimeScale, Scale3DRange, SingleIVert, SpawnCombiners, SpawnInterval, SpawnOffsetMultiplier, SpawnParts, SpawnPosType, SpawnSound, SpawnVelType, SpeedScaleCount, SpeedScale[5], SpeedTimeScale3D, SphereCylinderRange, SphereCylVelocity, SpriteAnimationType, StartingScale, TDestructC, TimeDrawScale3D, TimeScale[5], TLifeTimeC, TriggerAction, TSpawnC, TWallHitC, UseActorCoords, VelocityLossRate, VertexLimitBBox, VisibilityBox, WallHitCombiners, WallImpactAction, WaterImpactAction
Inherited Variables from Emitter.XParticleEmitter
ActiveCount, bHasInitilized, bHasInitView, bHasSpecialParts, bKillNextTick, bNotifyNetReceive, bNotOnPortals, bUSModifyParticles, bUSNotifyParticles, bWasPostDestroyed, PartCombiners

Enumerations Summary
ESprPartRotType
SPR_DesiredRot, SPR_RelFacingVelocity, SPR_AbsFacingVelocity, SPR_RelFacingNormal, SPR_AbsFacingNormal
Inherited Enumerations from Emitter.XEmitter
EEmitterPartCol, EEmitterTriggerType, ESpawnPosType, ESpriteAnimType
Inherited Enumerations from Emitter.XParticleEmitter
EHitEventType

Structures Summary
Inherited Structures from Emitter.XEmitter
Box, ColorScaleRangeType, RevolveScaleType, ScaleRangeType, Speed3DType, SpeedRangeType
Inherited Structures from Emitter.XParticleEmitter
ByteRange, FloatRange, IntRange, ParticleSndType, RangeVector

Functions Summary
Inherited Functions from Emitter.XEmitter
EmTrigger, Kill, PostBeginPlay, Reset, SetMaxParticles, SpawnParticles, Trigger
Inherited Functions from Emitter.XParticleEmitter
AllParticles, BeginPlay, GetParticleProps, LoadActor, NotifyNewParticle, ParticleWallHit, ParticleZoneHit, PostNetNotify, PreBeginPlay, SetParticlesProps


Variables Detail

SheetModel Source code

var const Mesh SheetModel;

EmRotation

InitialRot Source code

var(EmRotation) RangeVector InitialRot;

ParticleRotation Source code

var(EmRotation) ESprPartRotType ParticleRotation;

RotateByVelocityScale Source code

var(EmRotation) float RotateByVelocityScale;

RotationsPerSec Source code

var(EmRotation) RangeVector RotationsPerSec;

RotNormal Source code

var(EmRotation) vector RotNormal;


Enumerations Detail

ESprPartRotType Source code

enum ESprPartRotType
{
SPR_DesiredRot, SPR_RelFacingVelocity, SPR_AbsFacingVelocity, SPR_RelFacingNormal, SPR_AbsFacingNormal
};


Defaultproperties

defaultproperties
{
				SheetModel=Mesh'Emitter.EmitSheetM'
				RotNormal=(Z=1.000000)
				bRotationRequest=True
}

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Creation time: zo 11-11-2012 21:14:16.709 - Created with UnCodeX