| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameInfo
|
+-- UnrealI.UnrealGameInfo
|
+-- UnrealI.VRikersGame
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | AddDefaultInventory (pawn PlayerPawn) | |
![]() | playerpawn | Login (string[32] Portal, string[120] Options, out string[80] Error, class<playerpawn> SpawnClass) |
![]() | bool | PickupQuery (Pawn Other, Inventory item) |
![]() | int | ReduceDamage (int Damage, name DamageType, pawn injured, pawn instigatedBy) |
![]() | bool | RestartPlayer (pawn aPlayer) |
| Inherited Functions from UnrealI.UnrealGameInfo |
|---|
| PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn, [ |
| Functions Detail |
|---|
AddDefaultInventory Source code
Login Source code
PickupQuery Source code
ReduceDamage Source code
RestartPlayer Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||