| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.HUD
|
+-- UnrealI.UnrealHUD
|
+-- UnrealI.UnrealTeamHUD
| Variables Summary |
|---|
| Inherited Variables from UnrealI.UnrealHUD |
|---|
| bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, SizeY, TranslatorTimer, TranslatorY |
| Inherited Variables from Engine.HUD |
|---|
| Crosshair, HudMode, MainMenu, MainMenuType |
| Functions Summary | ||
|---|---|---|
![]() | DrawFragCount (Canvas Canvas, int X, int Y) | |
![]() | DrawSkull (Canvas Canvas, int X, int Y, texture SkullTexture) | |
| Inherited Functions from UnrealI.UnrealHUD |
|---|
| ChangeCrosshair, ChangeHud, CreateMenu, DisplayProgressMessage, DrawAmmo, DrawArmor, DrawCrossHair, DrawFragCount, DrawHealth, DrawHudIcon, DrawIconValue, DrawInventory, DrawNumberOf, HUDSetup, PostRender |
| Inherited Functions from Engine.HUD |
|---|
| ChangeCrosshair, ChangeHud, DrawCrossHair, InputNumber, PostRender, PreRender |
| Functions Detail |
|---|
DrawFragCount Source code
DrawSkull Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||