UnrealI.UnrealIndivBotMenu
- Extends
- UnrealMenu
- Modifiers
- config localized
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealI.UnrealMenu
|
+-- UnrealI.UnrealIndivBotMenu
Inherited Variables from Engine.Menu |
bConfigChanged, bExitAllMenus, CenterString, DisabledString, EnabledString, HelpMessage[24], LeftString, MenuLength, MenuList[24], MenuTitle, ParentMenu, PlayerOwner, RightString, Selection |
Inherited Functions from Engine.Menu |
DrawHelpPanel, DrawList, DrawMenu, DrawTitle, ExitAllMenus, ExitMenu, MenuProcessInput, MenuTick, PlayEnterSound, PlayModifySound, PlaySelectSound, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuKey, ProcessMenuUpdate, ProcessNo, ProcessRight, ProcessSelection, ProcessYes, SaveConfigs, SetFontBrightness |
var bool bSetup;
var string[64] MenuValues[20];
var int Num;
var int NumPlayerClasses;
var config string[32] PlayerClasses[16];
var int PlayerClassNum;
var string[32] RealName;
var string[32] RealTeam;
var byte SkinNum;
function ChangeMesh ( )
function Destroyed ( )
function DrawHelpPanel (
canvas Canvas,
int StartY,
int XClip )
function DrawValues (
canvas Canvas,
Font RegFont,
int Spacing,
int StartX,
int StartY )
function Menu ExitMenu ( )
function MenuTick ( float DeltaTime )
function PostBeginPlay ( )
function bool ProcessLeft ( )
function ProcessMenuEscape ( )
function ProcessMenuInput ( coerce string[64] InputString )
function ProcessMenuUpdate ( coerce string[64] InputString )
function bool ProcessRight ( )
function bool ProcessSelection ( )
function SaveConfigs ( )
function SetUpDisplay ( )
Creation time: za 22-4-2006 12:53:43.359 - Created with
UnCodeX