Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- UPak.TracerSeg | +-- UPak.TracerSegSm
Variables Summary |
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Inherited Variables from UPak.TracerSeg |
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bNoMore, bNotifiedParent, CurrentSegment, FadedTexture, FadeInterval, FadeTime, NextSegment, Parent, SegmentType |
Inherited Variables from Engine.Effects |
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bOnlyTriggerable, EffectSound1, EffectSound2 |
Functions Summary |
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Inherited Functions from UPak.TracerSeg |
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BeginState, Destroyed, Fade, FinishedFading, HitWall, NotifyParent, Tick, Timer, VectorAproxEqual |
Defaultproperties |
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defaultproperties { FadeTime=0.100000 FadeInterval=0.100000 LifeSpan=0.090000 DrawType=DT_Mesh Style=STY_Translucent Texture=None Mesh=LodMesh'UPak.TR100' DrawScale=2.000000 Fatness=90 bUnlit=True CollisionRadius=63.849998 bCollideWorld=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |