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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameInfo | +-- UnrealShare.UnrealGameInfo | +-- UnrealShare.DeathMatchGame | +-- UPak.GravityMatch
Variables Summary | |
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GravityMatch | |
bool | bTerranWeaponsOnly |
vector | Gravity |
Inherited Variables from UnrealShare.DeathMatchGame |
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bAlreadyChanged, bChangeLevels, bDontRestart, bGameEnded, bHardCoreMode, bMegaSpeed, bMultiPlayerBots, BotConfig, BotConfigType, FragLimit, GlobalNameChange, InitialBots, NoNameChange, NumBots, RemainingBots, RemainingTime, TimeLimit, TimeMessage[16] |
Functions Summary | ||
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playerpawn | Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass) | |
float | PlaySpawnEffect (inventory Inv) | |
PostBeginPlay () | ||
TerranWeaponSetup () | ||
UpdateAirControl (PlayerPawn Player) |
Inherited Functions from UnrealShare.DeathMatchGame |
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AcceptInventory, AddBot, CanSpectate, ChangeName, EndGame, FindPlayerStart, GetIntOption, GetRules, InitGame, IsRelevant, Killed, LogGameParameters, Login, Logout, PlayerJumpZScaling, PlaySpawnEffect, PostBeginPlay, ReduceDamage, RestartGame, SetGameSpeed, ShouldRespawn, Timer |
Inherited Functions from UnrealShare.UnrealGameInfo |
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CreatureKillMessage, KillMessage, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { Gravity=(Z=-200.000000) bTerranWeaponsOnly=True GameName="GravityMatch" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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