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UPak.GLFirePuff

Extends
SpriteSmokePuff

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.SpriteSmokePuff
            |   
            +-- UPak.GLFirePuff

Variables Summary
Inherited Variables from UnrealShare.SpriteSmokePuff
NumSets, RisingRate, SSprites[20]
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]

Functions Summary
function Tick (float DeltaTime)
Inherited Functions from UnrealShare.SpriteSmokePuff
PostBeginPlay


Functions Detail

Tick Source code

function Tick ( float DeltaTime )


Defaultproperties

defaultproperties
{
     SSprites(0)=Texture'UPak.Puff.SK_a00'
     SSprites(1)=Texture'UPak.Puff.SK_a01'
     SSprites(2)=Texture'UPak.Puff.SK_a02'
     SSprites(3)=Texture'UPak.Puff.SK_a03'
     SSprites(4)=Texture'UPak.Puff.SK_a04'
     SSprites(5)=Texture'UPak.Puff.SK_a05'
     SSprites(6)=Texture'UPak.Puff.SK_a06'
     SSprites(7)=Texture'UPak.Puff.SK_a07'
     SSprites(8)=Texture'UPak.Puff.SK_a08'
     SSprites(9)=None
     NumSets=9
     RisingRate=80.000000
     Texture=Texture'UPak.Puff.SK_a00'
     DrawScale=0.600000
     ScaleGlow=0.750000
}

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Creation time: za 22-4-2006 13:29:17.875 - Created with UnCodeX