| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.SpriteSmokePuff
BigBlackSmoke, BlackSmoke, BloodPuff, GLFirePuff, GreenSmokePuff, RisingSpriteSmokePuff, WallHitEffect
| Variables Summary | |
|---|---|
| SpriteSmokePuff | |
| int | NumSets |
| float | RisingRate |
| Texture | SSprites[20] |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay () | |
| Variables Detail |
|---|
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties { SSprites(0)=Texture'UnrealShare.SmokeGray.sp_A00' SSprites(1)=Texture'UnrealShare.SmokeGray.sp1_A00' SSprites(2)=Texture'UnrealShare.SmokeGray.sp2_A00' SSprites(3)=Texture'UnrealShare.SmokeGray.sp3_A00' SSprites(4)=Texture'UnrealShare.SmokeGray.sp4_A00' SSprites(5)=Texture'UnrealShare.SmokeGray.sp5_A00' SSprites(6)=Texture'UnrealShare.SmokeGray.sp6_A00' SSprites(7)=Texture'UnrealShare.SmokeGray.sp7_A00' SSprites(8)=Texture'UnrealShare.SmokeGray.sp8_A00' SSprites(9)=Texture'UnrealShare.SmokeGray.sp9_A00' NumSets=10 RisingRate=50.000000 NumFrames=8 Pause=0.050000 bNetOptional=True Physics=PHYS_Projectile RemoteRole=ROLE_SimulatedProxy LifeSpan=1.500000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'UnrealShare.SmokeGray.sp1_A00' DrawScale=2.000000 LightType=LT_None LightBrightness=10 LightHue=0 LightSaturation=255 LightRadius=7 bCorona=False } |
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