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//============================================================================= // The Unreal Director's Suite Release version: Jan 7th, 1999 //============================================================================= // // [ CS_SETFOV ] // // Sets the FOV on the camera. // //============================================================================= class CS_SetFOV expands CutSeq; var() float FieldOfView; function Trigger(actor Other, pawn EventInstigator) { local CSPlayer p; CsLog("Triggered."); foreach AllActors(class'CSPlayer', p) p.SetDesiredFOV(FieldOfView); } defaultproperties { FieldOfView=90.000000 } |
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