| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.PlayerPawn
|
+-- UnrealShare.UnrealIPlayer
|
+-- UDSDemo.CSPlayer
CSHuman
| Variables Summary | |
|---|---|
| vector | AdjVelocity |
| bool | bCamDebug |
| bool | bCanEsc |
| bool | bCSCameraMode |
| bool | bCSInDebug |
| bool | bIsActing |
| float | CSAbortSpeed |
| CS_Camera | CSCamera |
| string | CSDebug1 |
| string | CSDebug2 |
| string | CSDebug3 |
| string | CSDebug4 |
| string | CSDebug5 |
| string | CSDebug6 |
| int | CSDebugCnt |
| string | CSLastAction |
| CS_SpikeTape | CSMoveTarget |
| CS_ShotList | CSShotList |
| int | oldhudMode |
| Inherited Variables from UnrealShare.UnrealIPlayer |
|---|
| breathagain, Die2, Die3, Die4, drown, Footstep1, Footstep2, Footstep3, GaspSound, HitSound3, HitSound4, LandGrunt, UWHit1, UWHit2, VoiceType |
| Functions Summary | ||
|---|---|---|
![]() | string | AdjustPlayer () |
![]() | AltFire (optional float F) | |
![]() | AnimEnd () LadderClimbing | |
![]() | AnimEnd () PlayerActing | |
![]() | BeginState () LadderClimbing | |
![]() | BeginState () PlayerActing | |
![]() | CamAdj (int p, int r, int y) | |
![]() | CamMove (int x, int y, int z) | |
![]() | CS_AddDebug (string msg) | |
![]() | DebugCS () | |
![]() | EndState () PlayerActing | |
![]() | FeignDeath () PlayerActing | |
![]() | Fire (optional float F) | |
![]() | Freeze (bool value) | |
![]() | GotoCamera (name CName) | |
![]() | Landed (vector HitNormal) PlayerActing | |
![]() | ListCameras () | |
![]() | PlayerCalcView (out actor ViewActor, out vector CameraLocation, out rotator CameraRotation) | |
![]() | PlayerMove (float DeltaTime) LadderClimbing | |
![]() | PlayerMove (float DeltaTime) PlayerActing | |
![]() | PlayerMove (float DeltaTime) PlayerWalking | |
![]() | PlayerTick (float DeltaTime) LadderClimbing | |
![]() | PlayerTick (float DeltaTime) PlayerActing | |
![]() | POVFirstPerson () | |
![]() | POVGotoLocation (CS_Camera Camera) | |
![]() | POVThirdPerson (bool letterboxed) | |
![]() | ProcessMove (float DeltaTime, vector NewAccel, eDodgeDir DodgeMove, rotator DeltaRot) LadderClimbing | |
![]() | ProcessMove (float DeltaTime, vector NewAccel, eDodgeDir DodgeMove, rotator DeltaRot) PlayerActing | |
![]() | ResetScriptedMove () | |
![]() | ResetView () | |
![]() | ScriptedMove (vector NewVelocity) | |
![]() | ShowMenu () | |
![]() | ZoneChange (ZoneInfo NewZone) PlayerActing | |
| Inherited Functions from UnrealShare.UnrealIPlayer |
|---|
| ClientPlayTakeHit, Gasp, PlayBeepSound, PlayDeathHit, PlayDyingSound, PlayFootStep, PlayHit, PlayTakeHitSound, Possess, SetMultiSkin, ShowLoadMenu, ShowUpgradeMenu, Summon |
| States Summary |
|---|
| LadderClimbing Source code |
|---|
|
state LadderClimbing |
| AnimEnd, BeginState, PlayerMove, PlayerTick, ProcessMove |
| PlayerActing Source code |
|---|
|
state PlayerActing |
| AnimEnd, BeginState, EndState, FeignDeath, Landed, PlayerMove, PlayerTick, ProcessMove, ZoneChange |
| PlayerWalking Source code |
|---|
|
state PlayerWalking |
| PlayerMove |
| Variables Detail |
|---|
| Functions Detail |
|---|
AdjustPlayer Source code
AltFire Source code
AnimEnd LadderClimbing Source code
AnimEnd PlayerActing Source code
BeginState LadderClimbing Source code
BeginState PlayerActing Source code
CamAdj Source code
CamMove Source code
CS_AddDebug Source code
DebugCS Source code
EndState PlayerActing Source code
FeignDeath PlayerActing Source code
Fire Source code
Freeze Source code
GotoCamera Source code
Landed PlayerActing Source code
ListCameras Source code
PlayerCalcView Source code
PlayerMove LadderClimbing Source code
PlayerMove PlayerActing Source code
PlayerMove PlayerWalking Source code
PlayerTick LadderClimbing Source code
PlayerTick PlayerActing Source code
POVFirstPerson Source code
POVGotoLocation Source code
POVThirdPerson Source code
ProcessMove LadderClimbing Source code
ProcessMove PlayerActing Source code
ResetScriptedMove Source code
ResetView Source code
ScriptedMove Source code
ShowMenu Source code
ZoneChange PlayerActing Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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