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UWindow.UWinInteraction

Extends
Object
Modifiers
Abstract

Core.Object
|   
+-- UWindow.UWinInteraction

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
WindowConsoleConsole
PlayerViewport
UWinInteraction
boolbRemoveAfterMapchange
boolbRequestInput
boolbRequestMessages
boolbRequestRender
boolbRequestTick
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
eAnimNotifyEval, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Pointer, Quat, Rotator, Scale, Template, Vector

Functions Summary
function Initialized ()))
functionbool KeyEvent (byte Key, byte Action, FLOAT Delta ))
functionbool KeyType (byte Key ))
functionbool Message (PlayerReplicationInfo PRI, string Msg, name N ))
function NotifyLevelChange ()))
function PostRender (Canvas Canvas ))
function Tick (float Delta ))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AlignQuatWith, AllFiles, AllLinkers, AllObjects, AppSeconds, Array_Insert, Array_Remove, Array_Size, Asc, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Divide, Dot, DynamicLoadObject, Enable, EndState, ExecFunctionStr, Exp, ExtractString, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetDefaultObject, GetEnum, GetParentClass, GetPropertyText, GetStateName, GetUnAxes, GetUnitCoords, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, LoadPackageContents, Localize, Locs, Log, Loge, MakeColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Quad, QuatError, QuatFromAxisAndAngle, QuatGetAngle, QuatGetAxis, QuatGetVect, QuatNormal, QuatRotate, QuatSize, QuatSizeSquared, QuatSlerp, QuatToRotation, QuatVRotate, Rand, RandomSpreadVector, RandRange, ReplaceStr, ResetConfig, Right, RotationToQuat, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, SortArray, SortStaticArray, Sqrt, Square, StaticSaveConfig, StringToName, Tan, TransformCoordsByNormal, TransformRotatorByNormal, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

Console Source code

var WindowConsole Console;

Viewport Source code

var Player Viewport;

UWinInteraction

bRemoveAfterMapchange Source code

var(UWinInteraction) bool bRemoveAfterMapchange;

bRequestInput Source code

var(UWinInteraction) bool bRequestInput;

bRequestMessages Source code

var(UWinInteraction) bool bRequestMessages;

bRequestRender Source code

var(UWinInteraction) bool bRequestRender;

bRequestTick Source code

var(UWinInteraction) bool bRequestTick;


Functions Detail

Initialized Source code

function Initialized ( ) )

KeyEvent Source code

function bool KeyEvent ( byte Key, byte Action, FLOAT Delta ) )

KeyType Source code

function bool KeyType ( byte Key ) )

Message Source code

function bool Message ( PlayerReplicationInfo PRI, string Msg, name N ) )

NotifyLevelChange Source code

function NotifyLevelChange ( ) )

PostRender Source code

function PostRender ( Canvas Canvas ) )

Tick Source code

function Tick ( float Delta ) )


Defaultproperties

defaultproperties
{
				bRemoveAfterMapchange=True
}

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Creation time: zo 11-11-2012 21:14:16.350 - Created with UnCodeX