| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.ShieldBeltEffect
|
+-- UPak.UPakShieldEffect
| Variables Summary | |
|---|---|
| float | LastDrawScale |
| Inherited Variables from UnrealShare.ShieldBeltEffect |
|---|
| LowDetailTexture |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | BeginState ())) OwnerFadeIn | |
![]() | Destroyed ())) | |
![]() | PostBeginPlay ())) | |
![]() | Tick (float DeltaTime )) | |
![]() | Tick (float DeltaTime )) OwnerFadeIn | |
![]() | Timer ())) | |
| Inherited Functions from UnrealShare.ShieldBeltEffect |
|---|
| Destroyed, PostBeginPlay, Tick, Timer |
| States Summary |
|---|
| OwnerFadeIn Source code |
|---|
|
state OwnerFadeIn |
| BeginState, Tick |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginState OwnerFadeIn Source code
Destroyed Source code
PostBeginPlay Source code
Tick Source code
Tick OwnerFadeIn Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties
{
Texture=FireTexture'UPak.BeamEffect.Cloak.BeamTexture'
ScaleGlow=1.000000
Fatness=240
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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