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UPak.UPakHealth

Extends
Health

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- UnrealShare.Health
            |   
            +-- UPak.UPakHealth

Direct Known Subclasses:

RespawningHealth

Variables Summary
UPakHealth
boolbRespawnInSP
Inherited Variables from UnrealShare.Health
bSuperHeal, HealingAmount
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
function BaseChange ()))
function BeginState ()))
Sleeping
function Bump (actor Other ))
function EndState ()))
Sleeping
function SetRespawn ()))
Inherited Functions from UnrealShare.Health
BotDesireability, PlayPickupMessage, Touch
Inherited Functions from Engine.Pickup
Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp

States Summary
Sleeping Source code
state Sleeping
BeginState, EndState


Variables Detail

UPakHealth

bRespawnInSP Source code

var(UPakHealth) bool bRespawnInSP;


Functions Detail

BaseChange Source code

singular function BaseChange ( ) )

BeginState Sleeping Source code

function BeginState ( ) )

Bump Source code

function Bump ( actor Other ) )

EndState Sleeping Source code

function EndState ( ) )

SetRespawn Source code

function SetRespawn ( ) )


Defaultproperties

defaultproperties
{
				RespawnTime=10.000000
				bCollideWorld=True
				RotationRate=(Yaw=0)
				DesiredRotation=(Yaw=0)
}

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Creation time: zo 11-11-2012 21:14:15.615 - Created with UnCodeX