Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- UnrealShare.Health | +-- UPak.UPakHealth | +-- UPak.RespawningHealth
Variables Summary |
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Inherited Variables from UPak.UPakHealth |
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bRespawnInSP |
Inherited Variables from UnrealShare.Health |
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bSuperHeal, HealingAmount |
Functions Summary | ||
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BaseChange ())) | ||
Bump (actor Other )) |
Inherited Functions from UPak.UPakHealth |
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BaseChange, BeginState, Bump, EndState, SetRespawn |
Inherited Functions from UnrealShare.Health |
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BotDesireability, PlayPickupMessage, Touch |
Functions Detail |
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Defaultproperties |
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defaultproperties { bRespawnInSP=True Mesh=LodMesh'UnrealShare.SuperHealthMesh' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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