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UPak.LesserBurst

Extends
UPakBurst

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.SpriteBallExplosion
            |   
            +-- UPak.UPakBurst
               |   
               +-- UPak.LesserBurst

Variables Summary
Inherited Variables from UPak.UPakBurst
bShrinking, Count, MaxBurstSize, ShockSize
Inherited Variables from UnrealShare.SpriteBallExplosion
ExpCount

Functions Summary
function Tick (float DeltaTime ))
function Timer ()
Inherited Functions from UPak.UPakBurst
MakeSound, PostBeginPlay, Tick, Timer
Inherited Functions from UnrealShare.SpriteBallExplosion
MakeSound, PostBeginPlay, Timer


Functions Detail

Tick Source code

simulated function Tick ( float DeltaTime ) )

Timer Source code

simulated function Timer ( )


Defaultproperties

defaultproperties
{
				MaxBurstSize=2.500000
				LifeSpan=1.290000
				Skin=FireTexture'UnrealShare.Effect1.FireEffect1o'
				DrawScale=0.150000
}

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Creation time: zo 11-11-2012 21:14:10.694 - Created with UnCodeX