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UPak.GLFirePuff

Extends
SpriteSmokePuff

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.SpriteSmokePuff
            |   
            +-- UPak.GLFirePuff

Variables Summary
Inherited Variables from UnrealShare.SpriteSmokePuff
NumSets, RisingRate, SSprites[20]
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]

Functions Summary
function PostBeginPlay ()))
function Tick (float DeltaTime ))
Inherited Functions from UnrealShare.SpriteSmokePuff
PostBeginPlay


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

Tick Source code

simulated function Tick ( float DeltaTime ) )


Defaultproperties

defaultproperties
{
				RisingRate=80.000000
				Texture=Texture'UPak.Puff.SK_a00'
				DrawScale=0.600000
				ScaleGlow=0.750000
}

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Creation time: zo 11-11-2012 21:14:10.147 - Created with UnCodeX