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UPak.CARBulletExplosion

Extends
SpriteBallExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.SpriteBallExplosion
            |   
            +-- UPak.CARBulletExplosion

Variables Summary
Inherited Variables from UnrealShare.SpriteBallExplosion
ExpCount
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]

Functions Summary
function PostBeginPlay ()))
Inherited Functions from UnrealShare.SpriteBallExplosion
MakeSound, PostBeginPlay, Timer


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
				Pause=0.020000
				DrawScale=1.550000
}

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Creation time: zo 11-11-2012 21:14:08.615 - Created with UnCodeX