Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Menu | +-- UnrealShare.UnrealMenu | +-- UnrealShare.UnrealShortMenu | +-- UnrealShare.UnrealPlayerMenu | +-- UnrealShare.UnrealMeshMenu | +-- UnrealShare.UnrealMultiplayerMeshMenu
Variables Summary |
---|
Inherited Variables from UnrealShare.UnrealMeshMenu |
---|
GamePassword, NumPlayerClasses, PlayerClass, PlayerClasses[64], PlayerClassNum, SinglePlayerOnly, StartMap |
Inherited Variables from UnrealShare.UnrealPlayerMenu |
---|
AdditionalSkns[255], bPlayingSpectate, bPulseDown, bSetup, ClassString, CurrentTeam, LastInitMesh, Managers[32], NumAddtSkins, NumManagers, PlayerName, PreferredFace, PreferredSkin, RealOwner, SelectionOffset, Teams[5] |
Functions Summary |
---|
Inherited Functions from UnrealShare.UnrealMeshMenu |
---|
ChangeMesh, DrawMenu, LoadAllMeshes, PostBeginPlay, ProcessLeft, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SetUpDisplay, UpdatePlayerClass |
Inherited Functions from UnrealShare.UnrealPlayerMenu |
---|
BeginPlay, DrawMenu, ExitMenu, FindSkin, ListSpecialSkins, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay |
Defaultproperties |
---|
defaultproperties { Selection=6 MenuLength=6 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |