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UnrealShare.UIBeamPathNode

Extends
UIBeam

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UnrealShare.UIFX
      |   
      +-- UnrealShare.UIBeam
         |   
         +-- UnrealShare.UIBeamPathNode

Variables Summary
boolbCreatedRoot
UIBeamPathNode
boolbSplitBeam
actorChildBeamTarget
actorNextNode

Enumerations Summary
Inherited Enumerations from UnrealShare.UIBeam
EMeshOrientation

Functions Summary
function Touch (actor Other))
Inherited Functions from UnrealShare.UIBeam
RandLoc


Variables Detail

bCreatedRoot Source code

var bool bCreatedRoot;

UIBeamPathNode

bSplitBeam Source code

var(UIBeamPathNode) bool bSplitBeam;

ChildBeamTarget Source code

var(UIBeamPathNode) actor ChildBeamTarget;

NextNode Source code

var(UIBeamPathNode) actor NextNode;


Functions Detail

Touch Source code

simulated function Touch ( actor Other) )


Defaultproperties

defaultproperties
{
				bHidden=True
				bNoDelete=True
				Texture=Texture'UnrealShare.Icons.ParticlePath'
				bCollideActors=True
}

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Creation time: zo 11-11-2012 21:14:14.022 - Created with UnCodeX