Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.Leg2

Extends
Leg1

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureChunks
            |   
            +-- UnrealShare.PlayerChunks
               |   
               +-- UnrealShare.Leg1
                  |   
                  +-- UnrealShare.Leg2

Functions Summary
function BeginState ()))
fallover
function Initfor (actor Other))
function Landed (vector HitNormal))

States Summary
fallover Source code
auto state fallover
BeginState


Functions Detail

BeginState fallover Source code

function BeginState ( ) )

Initfor Source code

function Initfor ( actor Other) )

Landed Source code

function Landed ( vector HitNormal) )


Defaultproperties

defaultproperties
{
				LifeSpan=90.000000
				bBounce=False
				bFixedRotationDir=False
				RotationRate=(Pitch=75000,Roll=0)
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:10.678 - Created with UnCodeX