Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decal | +-- Engine.FootDecalBase | +-- UnrealShare.FootDecal
Variables Summary | |
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FootDecal | |
Texture | PrintTex[16] |
Inherited Variables from Engine.FootDecalBase |
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bOnLongTime, FadeTime, LongFadeTime |
Inherited Variables from Engine.Decal |
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bAttachPanningSurfs, bAttachUnlitSurfs, MultiDecalLevel, SurfList |
Functions Summary | ||
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AssignFootType (byte PrintIndex, Pawn DecalOwner )) |
Inherited Functions from Engine.FootDecalBase |
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AssignFootType, PostBeginPlay, Timer |
Inherited Functions from Engine.Decal |
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AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PrintTex(0)=Texture'UnrealShare.Skins.Foot_DryR' PrintTex(1)=Texture'UnrealShare.Skins.Foot_WetR' PrintTex(2)=Texture'UnrealShare.Skins.Foot_DryL' PrintTex(3)=Texture'UnrealShare.Skins.Foot_WetL' PrintTex(4)=Texture'UnrealShare.Skins.Foot_DryRM' PrintTex(5)=Texture'UnrealShare.Skins.Foot_WetRM' PrintTex(6)=Texture'UnrealShare.Skins.Foot_DryLM' PrintTex(7)=Texture'UnrealShare.Skins.Foot_WetLM' PrintTex(8)=Texture'UnrealShare.Skins.Foot_DryRS' PrintTex(9)=Texture'UnrealShare.Skins.Foot_WetRS' PrintTex(10)=Texture'UnrealShare.Skins.Foot_DryLS' PrintTex(11)=Texture'UnrealShare.Skins.Foot_WetLS' PrintTex(12)=Texture'UnrealShare.Skins.Foot_DryRN' PrintTex(13)=Texture'UnrealShare.Skins.Foot_WetRN' PrintTex(14)=Texture'UnrealShare.Skins.Foot_DryLN' PrintTex(15)=Texture'UnrealShare.Skins.Foot_WetLN' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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