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UnrealShare.FootDecal

Extends
FootDecalBase

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decal
      |   
      +-- Engine.FootDecalBase
         |   
         +-- UnrealShare.FootDecal

Variables Summary
FootDecal
TexturePrintTex[16]
Inherited Variables from Engine.FootDecalBase
bOnLongTime, FadeTime, LongFadeTime
Inherited Variables from Engine.Decal
bAttachPanningSurfs, bAttachUnlitSurfs, MultiDecalLevel, SurfList

Functions Summary
function AssignFootType (byte PrintIndex, Pawn DecalOwner ))
Inherited Functions from Engine.FootDecalBase
AssignFootType, PostBeginPlay, Timer
Inherited Functions from Engine.Decal
AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update


Variables Detail

FootDecal

PrintTex[16] Source code

var(FootDecal) Texture PrintTex[16];


Functions Detail

AssignFootType Source code

simulated function AssignFootType ( byte PrintIndex, Pawn DecalOwner ) )


Defaultproperties

defaultproperties
{
				PrintTex(0)=Texture'UnrealShare.Skins.Foot_DryR'
				PrintTex(1)=Texture'UnrealShare.Skins.Foot_WetR'
				PrintTex(2)=Texture'UnrealShare.Skins.Foot_DryL'
				PrintTex(3)=Texture'UnrealShare.Skins.Foot_WetL'
				PrintTex(4)=Texture'UnrealShare.Skins.Foot_DryRM'
				PrintTex(5)=Texture'UnrealShare.Skins.Foot_WetRM'
				PrintTex(6)=Texture'UnrealShare.Skins.Foot_DryLM'
				PrintTex(7)=Texture'UnrealShare.Skins.Foot_WetLM'
				PrintTex(8)=Texture'UnrealShare.Skins.Foot_DryRS'
				PrintTex(9)=Texture'UnrealShare.Skins.Foot_WetRS'
				PrintTex(10)=Texture'UnrealShare.Skins.Foot_DryLS'
				PrintTex(11)=Texture'UnrealShare.Skins.Foot_WetLS'
				PrintTex(12)=Texture'UnrealShare.Skins.Foot_DryRN'
				PrintTex(13)=Texture'UnrealShare.Skins.Foot_WetRN'
				PrintTex(14)=Texture'UnrealShare.Skins.Foot_DryLN'
				PrintTex(15)=Texture'UnrealShare.Skins.Foot_WetLN'
}

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Creation time: zo 11-11-2012 21:14:09.959 - Created with UnCodeX