Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ZoneInfo | +-- Engine.DynamicZoneInfo | +-- UnrealShare.DynamicWaterZoneInfo
Variables Summary |
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Inherited Variables from Engine.DynamicZoneInfo |
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bMovesForceTouchUpdate, BoxMax, BoxMin, bUpdateTouchers, bUseRelativeToRotation, CylinderSize, MatchOnlyZone, NextDynamicZone, OldPose, SphereSize, ZoneAreaType |
Enumerations Summary |
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Inherited Enumerations from Engine.DynamicZoneInfo |
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EDynZoneInfoType |
Inherited Enumerations from Engine.ZoneInfo |
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EAmbients |
Functions Summary |
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Inherited Functions from Engine.DynamicZoneInfo |
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Destroyed, PostBeginPlay, ScriptCheckZone |
Inherited Functions from Engine.ZoneInfo |
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ActorEntered, ActorLeaving, LinkToSkybox, PreBeginPlay, Trigger, ZoneActors |
Defaultproperties |
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defaultproperties { EntrySound=Sound'UnrealShare.Generic.DSplash' ExitSound=Sound'UnrealShare.Generic.WtrExit1' EntryActor=Class'UnrealShare.WaterImpact' ExitActor=Class'UnrealShare.WaterImpact' bWaterZone=True ViewFlash=(X=-0.078000,Y=-0.078000,Z=-0.078000) ViewFog=(X=0.128900,Y=0.195300,Z=0.175780) EFXAmbients=REVERB_PRESET_UNDERWATER } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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