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UnrealShare.Clip

Extends
Shellbox

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- UnrealShare.Shellbox
               |   
               +-- UnrealShare.Clip

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo


Defaultproperties

defaultproperties
{
				AmmoAmount=20
				ParentAmmo=Class'UnrealShare.Shellbox'
				PickupMessage="You picked up a clip"
				PickupViewMesh=LodMesh'UnrealShare.ClipM'
				Icon=Texture'UnrealShare.Icons.I_ClipAmmo'
				Mesh=LodMesh'UnrealShare.ClipM'
				CollisionRadius=20.000000
				CollisionHeight=4.000000
}

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Creation time: zo 11-11-2012 21:14:08.756 - Created with UnCodeX