Accumulator, Alpha, AnimCurrent, AnimNext, bAlphaBlend, bAutoUPan, bAutoVPan, bBigWavy, bDirtyShadows, bEnvironment, bFakeBackdrop, bGouraud, bHasComp, bHighColorQuality, bHighLedge, bHighShadowDetail, bHighTextureQuality, bInvisible, bLowShadowDetail, bMasked, bMirrored, bModulate, bNoMerge, bNoSmooth, bNotSolid, bParametric, bPortal, bRealtime, bRealtimeChanged, bSemisolid, bSmallWavy, bSpecialLit, bTransparent, bTwoSided, BumpMap, bUnlit, bWaterWavy, bX2, bX3, bX4, bX5, bX6, bX7, DecompFormat, DecompMips, DetailTexture, Diffuse, DrawScale, FootstepSound[6], Friction, HitSound, LODSet, MacroTexture, MaxFrameRate, MinFrameRate, MipMult, Mips, PaletteTransform, PrimeCount, PrimeCurrent, Specular, SurfaceType, UClampMode, VClampMode |