- Extends
- Carcass
Core.Object
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+-- Engine.Actor
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+-- Engine.Decoration
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+-- Engine.Carcass
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+-- UnrealShare.CreatureCarcass
Direct Known Subclasses:
BruteCarcass, CowCarcass, DevilfishCarcass, FlyCarcass, GassiusCarcass, HumanCarcass, KrallCarcass, MantaCarcass, MercCarcass, NaliCarcass, PupaeCarcass, QueenCarcass, SkaarjCarcass, SlithCarcass, SquidCarcass, TentacleCarcass, TitanCarcass, TrooperCarcass, WarlordCarcass
Inherited Variables from Engine.Decoration |
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
var bool bCorroding;
var bool bPermanent;
var bool bThumped;
var float ExistTime;
var float ReducedHeightFactor;
CreatureCarcass
function AddFliesAndRats ( )
function AnimEnd ( )
singular event BaseChange ( )
function BeginState ( )
function BeginState ( )
CheckZoneCarcasses Dead Source code
function CheckZoneCarcasses ( )
function ChunkUp ( int Damage )
function CreateReplacement ( )
function Destroyed ( )
function GibSound ( )
simulated function HitWall (
vector HitNormal,
actor Wall )
function Initfor (
actor Other )
function Landed (
vector HitNormal )
function LandThump ( )
function LieStill ( )
function PostBeginPlay ( )
function ReduceCylinder ( )
function ThrowOthers ( )
function Tick ( float DeltaTime )
function Timer ( )
defaultproperties
{
bodyparts(0)=LodMesh'UnrealShare.CowBody1'
bodyparts(1)=LodMesh'UnrealShare.CowBody1'
bodyparts(2)=LodMesh'UnrealShare.CowBody2'
bodyparts(3)=LodMesh'UnrealShare.CowBody2'
bodyparts(4)=LodMesh'UnrealShare.LiverM'
bodyparts(5)=LodMesh'UnrealShare.LiverM'
Trails(0)=0.500000
Trails(1)=0.500000
Trails(2)=0.500000
Trails(3)=0.500000
Trails(4)=0.500000
Trails(5)=0.500000
Trails(6)=0.500000
Trails(7)=0.500000
ZOffset(0)=0.500000
ZOffset(1)=-0.500000
GibOne=Sound'UnrealShare.Gibs.Gib1'
GibTwo=Sound'UnrealShare.Gibs.Gib2'
LandedSound=Sound'UnrealShare.Gibs.Thump'
ReducedHeightFactor=0.300000
flies=4
bSlidingCarcass=True
RemoteRole=ROLE_SimulatedProxy
TransientSoundVolume=3.000000
bBlockActors=True
bBlockPlayers=True
NetPriority=6.000000
}
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Creation time: za 22-4-2006 13:07:17.828 - Created with
UnCodeX