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UnrealI.ThrownBody

Extends
MaleBody

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealI.CreatureCarcass
            |   
            +-- UnrealI.HumanCarcass
               |   
               +-- UnrealI.DeadMales
                  |   
                  +-- UnrealI.MaleBody
                     |   
                     +-- UnrealI.ThrownBody

Functions Summary
function HitWall (vector HitNormal, actor Wall)
function Landed (vector HitNormal)
function TakeDamage (int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType)
Inherited Functions from UnrealI.DeadMales
ClientExtraChunks, SpawnHead


Functions Detail

HitWall Source code

function HitWall ( vector HitNormal, actor Wall )

Landed Source code

function Landed ( vector HitNormal )

TakeDamage Source code

function TakeDamage ( int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType )



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Creation time: za 22-4-2006 12:53:42.968 - Created with UnCodeX