UnrealI.CreatureCarcass
- Extends
- Carcass
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- UnrealI.CreatureCarcass
Direct Known Subclasses:
BruteCarcass, CowCarcass, DevilfishCarcass, FlyCarcass, GassiusCarcass, HumanCarcass, KrallCarcass, MantaCarcass, MercCarcass, NaliCarcass, PupaeCarcass, QueenCarcass, SkaarjCarcass, SlithCarcass, SquidCarcass, TentacleCarcass, TitanCarcass, TrooperCarcass, WarlordCarcass
Inherited Variables from Engine.Decoration |
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
var bool bCorroding;
var bool bPermanent;
var bool bThumped;
var float ReducedHeightFactor;
CreatureCarcass
function AddFliesAndRats ( )
function AnimEnd ( )
function BeginState ( )
function BeginState ( )
CheckZoneCarcasses Dead Source code
function CheckZoneCarcasses ( )
function ChunkUp ( int Damage )
function ClientExtraChunks ( )
function CreateReplacement ( )
function Destroyed ( )
function GibSound ( )
function Initfor (
actor Other )
function Landed (
vector HitNormal )
function LandThump ( )
function LieStill ( )
function PostBeginPlay ( )
function ReduceCylinder ( )
function ThrowOthers ( )
function Tick ( float DeltaTime )
Creation time: za 22-4-2006 12:53:39.234 - Created with
UnCodeX