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UnrealI.SinglePlayer

Extends
UnrealGameInfo
Modifiers
config

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealI.UnrealGameInfo
            |   
            +-- UnrealI.SinglePlayer

Variables Summary
Inherited Variables from UnrealI.UnrealGameInfo
BurnedMessage, CorrodedMessage, DeathArticle, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, ExplodeMessage, FallMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], SuicideMessage
Inherited Variables from Engine.GameInfo
AdminPassword, AutoAim, bAllowRemoteAdmin, bCanChangeSkin, bCoopWeaponMode, BeaconName, bHumansOnly, bLowGore, bMuteSpectators, bNoMonsters, bPauseable, bRestartLevel, bShareware, DefaultPlayerClass, DefaultPlayerName, DefaultWaterEntryActor, DefaultWaterEntrySound, DefaultWaterExitActor, DefaultWaterExitSound, DefaultWeapon, Difficulty, EnteredMessage, FailedPlaceMessage, FailedSpawnMessage, GameMenuType, GameSpeed, HUDType, ItemGoals, KillGoals, LeftMessage, MapListType, MapPrefix, MaxSpectators, NameChangedMessage, ScoreBoardType, Scores, SecretGoals, SentText, SpecialDamageString, StartTime, SwitchLevelMessage

Functions Summary
function DiscardInventory (Pawn Other)
function Killed (pawn killer, pawn Other, name damageType)
function PlayTeleportEffect (actor Incoming, bool bOut, bool bSound)
Inherited Functions from UnrealI.UnrealGameInfo
PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn, [
Inherited Functions from Engine.GameInfo
AcceptInventory, AddBot, AddDefaultInventory, AllowsBroadcast, CanSpectate, ChangeName, ChangeTeam, DetailChange, DiscardInventory, EndGame, FindPlayerStart, GetBeaconText, GetKeyValue, GrabOption, HasOption, InitGame, IsRelevant, Killed, Login, Logout, PickupQuery, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PreBeginPlay, PreLogin, ProcessServerTravel, ReduceDamage, RestartGame, RestartPlayer, ScoreEvent, SendPlayer, SetGameSpeed, ShouldRespawn, StartPlayer, Timer, [


Functions Detail

DiscardInventory Source code

function DiscardInventory ( Pawn Other )

Killed Source code

function Killed ( pawn killer, pawn Other, name damageType )

PlayTeleportEffect Source code

function PlayTeleportEffect ( actor Incoming, bool bOut, bool bSound )



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Creation time: za 22-4-2006 12:53:42.156 - Created with UnCodeX