Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- UnrealI.Flashlight | +-- UnrealI.SearchLight
Variables Summary |
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Inherited Variables from UnrealI.Flashlight |
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EndTrace, HitLocation, HitNormal, NewHitLocation, s, StartTrace, TimeChange, X, Y, Z |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Functions Summary |
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Inherited Functions from UnrealI.Flashlight |
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BeginState, endstate, Tick |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, UseCharge, UsedUp |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |