- Extends
- Mover
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Mover
|
+-- UnrealI.GradualMover
Inherited Variables from Engine.Mover |
BasePos, BaseRot, bDamageTriggered, bDynamicLightMover, bOpening, bPlayerOnly, BrushRaytraceKey, bSlave, bTriggerOnceOnly, BumpEvent, BumpType, bUseTriggered, ClosedSound, ClosingSound, DamageThreshold, EncroachDamage, Follower, KeyNum, KeyPos[8], KeyRot[8], Leader, MoveAmbientSound, MoverEncroachType, MoverGlideType, MoveTime, myMarker, NumKeys, numTriggerEvents, OldPos, OldPrePivot, OldRot, OpenedSound, OpeningSound, OtherTime, PlayerBumpEvent, PrevKeyNum, ReturnGroup, SavedPos, SavedRot, SavedTrigger, StayOpenTime, TriggerActor, TriggerActor2, WaitingPawn, WorldRaytraceKey |
Inherited Functions from Engine.Mover |
Attach, BeginEvent, BeginPlay, BeginState, Bump, DoClose, DoOpen, EncroachingOn, EndEvent, FindTriggerActor, FinishedClosing, FinishedOpening, HandleDoor, InterpolateEnd, InterpolateTo, MakeGroupReturn, MakeGroupStop, PostBeginPlay, SetKeyframe, SpecialHandling, TakeDamage, Trigger, UnTrigger |
var bool bIsFullyOpen;
var int LastKeyNum;
GradualProperties
var(GradualProperties) float CloseTimes[6];
var(GradualProperties) name Events[6];
var(GradualProperties) float OpenTimes[6];
var(GradualProperties) name Tags[6];
function BeginPlay ( )
function DoClose ( )
function DoOpen ( )
InterpolateEnd GradualTriggerOpenTimed Source code
function InterpolateEnd (
actor Other )
InterpolateEnd GradualTriggerToggle Source code
function InterpolateEnd (
actor Other )
Trigger GradualTriggerOpenTimed Source code
Trigger GradualTriggerPound Source code
Trigger GradualTriggerToggle Source code
UnTrigger GradualTriggerPound Source code
function UnTrigger (
actor Other,
pawn EventInstigator )
Creation time: za 22-4-2006 12:53:40.156 - Created with
UnCodeX